

The gameplay elements found in Simon’s Quest were influenced by Maze of Galious, another platform-adventure game by Konami that features puzzle solving.

Simon’s Quest was designed by Hitoshi Akamatsu, who also directed the original Castlevania. The best ending is achieved by beating the game in eight game days. After defeating Dracula, there are three possible endings based on the time taken to complete the game. Finding all the required items will allow Simon to clear the blockade in front of Dracula’s castle. The objective of the game is to travel to the five mansions to find the body parts of Dracula’s corpse, and an item known as the Magic Cross. Instead of implementing the traditional linear style stages, Simon’s Quest allows players to freely roam the land of Transylvania.

In order for Simon to break the curse he must collect Dracula’s body parts that were scattered by his minions after his defeat, resurrect him and kill him again.įrom a gameplay perspective, Simon’s Quest is quite different from the original Castlevania combining side-scrolling action and platforming with role-playing elements. Once again assuming the role of vampire hunter Simon Belmont, players set out on a journey to undo a curse that has been placed on Simon by Dracula at the end of the original Castlevania. It is the second installment in the Castlevania series and is set in the year 1698, seven years after the events of the first installment. Castlevania II: Simon’s Quest is an adventure video game developed and published by Konami for the Family Computer Disk System and Nintendo Entertainment System video game consoles.
